Update #1 - We've passed initial funding!
Hey!
Thank you to everyone who's supported the campaign, either by contributing or sharing your enthusiasm. We've passed the initial funding goal which means we're making the zine and our printing/editing costs are covered. We don't have any stretch goals because any additional funds are what goes to making sure me and Mol are paid for everything we're doing.
Doing anything Friday?
I'll be appearing on The Weekly Scroll to discuss the game! It will streamed live and then up in podcast format. Check out the relevant links for the Weekly Scroll here.
Recommendations
Figured I'd also use this update to shout out some other projects currently funding that I like the look of. (This is cross-posted from the Rat Wave Newsletter so if you're not already a subscriber why don't go join the mailing list here.)
Death Game
Inspired by death game media like Battle Royale, fight for your life for the entertainment of the rich and powerful in this narrative-driven RPG
Death Game looks gorgeous and is written by Laurie O'Connel, the creator of Hieronymus and Lichcraft. Full disclosure I am on board as a stretch goal writers for Death Game (gonna do a fucked up private hospital) but I swear down I'd be recommending it anyway.
CONVICT-ION
Inspired by Life is Strange, JoJo's Bizarre Adventure, Persona, as well as the philosophy of Butler and Foucault, CONVICT-ION is a tabletop role-playing game that uses a modified version of the Belonging Outside Belonging system. It's by WH Arthur whose prior work I've found really enjoyable.
Me, the Singularity
A haunted-house-in-space game, about the crew of a space station being haunted by an extradimensional "ghost". Players attempt to interpret the entity's cryptic warnings, the only thing that can save them from a looming catastrophe.
The game reimagines the Me, the Singularity visual novel by Supercircuit, adapting the art, themes, and plot of that game to a tabletop roleplaying game.
From Midgard to Eternity
Through fjords and mountains, through wondrous realms and rainbow bridges, between the mundane, the fantastical and the divine, From Midgard To Eternity is a solo roleplaying game about seeking glorious death after a life full of deeds that defy belief. Created by Armanda (Paranoid Android, Grandmothership, Once and Again) and Hipólita (Cantrip, RAD, Baka Mitai) it looks like an exciting collaboration between two really brilliant designers.
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