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||| This game, in its digital versions, will include a Spanish version |||
||| Este juego, en sus versiones digitales, incluirá una versión en castellano |||
What’s happening with these lights that flicker in a way they
shouldn’t? Why has everyone on the ship disappeared? How come the
robots on this space resort are acting up? Who has robbed all the
credits from the wealthiest person in the Galaxy? You’re the senior
ladies that will solve these problems and many more! You’re The Gang.
A TTRPG for 2-4 players and 1 GM about space, horror, and senior
ladies piecing together a mystery. Get in trouble, crochet a new
scarf, go ballroom dancing, and find solutions where everyone else
has failed. A game designed to be played as one-shot sessions.
GRANDMOTHERSHIP is my first crowdfunding campaign, and I'm thrilled to work with so many incredible creators from all around the world.
The
idea for this game came to me while in my local games cafe. It was a
game night, and some of the regulars for our Brindlewood Bay campaign
couldn't make it. So not to let the night to waste, there was room on
a Mothership table so I joined. We joked about how funny it would be
to be viejitas espaciales (senior ladies in space). I said I
would make that game real, and here we are!
The game takes the stats and simplicity from Honey Heist,
senior ladies gathering clues to solve a problem from Brindlewood
Bay, and its classes and loadout format, as well as vibes, from Mothership.
As a disclaimer, I have nothing to do with those games.
This game is not related in any way to those or their creators. They
are not responsible in any way for this product.
- Ideal to play as goofy or serious as you want.
- Get a session running in under 5 minutes
- Focus on evading hazards, getting out of tense situations with elderly grace, using knitting needles as a deterrent, and other ways of eluding danger.
- Group decisions and collective development.
- Designed for one shots.
--- DOWNLOAD THE FREE PREVIEW HERE ---
GET THE BASIC GAME ASHCAN VERSION AS SOON AS THE CAMPAIGN ENDS
- 20 pages-zine with printed version thanks to Plus One Exp
- Retro-futuristic vibes
- 2-stat system -GRANDMOTHER and MOTHERSHIP
- d6 based system
- 4 classes and 4 loadouts inspired by that what Senior Ladies like to do
- A clue-gathering and hypothesis-corroborating mechanic
- Tips for GMs and various tables to generate a session in 5 minutes: Objectives, Conditions, NPCs, Enemies, Clues, Items, Locations
- A fast-passed mapping system based on die rolls and tables
- A game in which violent encounters are not central to gameplay
- A helpful and staggering conditions table written by Andy from Pandion Games
- A pre-designed adventure written by the amazing Amanda P.
- Astonishing layout by Jean Verne
- Detailed and caring editing by Hipólita
- Compelling art cover by Ewerton Lua
- 5 incredible black and white art pieces by Lucas Rolim
Once the books are printed and have arrived you will receive a
single-use promotional code for good for the cost of the book. You
will use that code on the Plus One Exp website to check out and
pay for exact shipping at that time.
When we reach $1700 Sin Posadas will be designing a fantastic and useful character sheet exclusive for GRANDMOTHERSHIP, with room for everything you need to write and draw.
When we reach $1900 Dana Pena will be designing a compelling encounter that you will be able to use for your sessions! Also, 2 extra art pieces by Lucas Rolim.
When we reach $2100 Kyle Tam will be designing a superb encounter for everyone out there: Our senior ladies are on the "singles space cruise" S.S. Amore, enjoying their time until they realize that they're stuck in a time loop. And in every loop, one more person keeps dying. As well, 2 extra art pieces will be added, by Lucas Rolim
When we reach $2250 Armada Hallerwill be adding SOLO RULES to this story-driven game, using the tools to generate your map, your content, and your own puzzle to solve along the way.
Once the books are printed and have arrived you will receive a single-use promotional code for good for the cost of the book. You will use that code on the Plus One Exp website to check out and pay for exact shipping at that time.
DESIGNER
Armanda is a TTRPG designer from Argentina, part of #RPGLATAM. The Lone Somm at Plus One Exp channel. She mainly focuses on solo gaming, going from sci-fi to slice-of-life games, from horror to cozy. Her most popular games are in sci-fi settings, such as Paranoid Android or Xenoarcheology. She's been in love with sci-fi since she was a little girl and her father made her look at the stars.
LAYOUT
Jean Verne (he/him) is a layout artist and graphic designer. He likes mechas, expressive fonts and Tetris. His work includes MÖRK BORG supplements, Reminiscence of Decay, several Follow the Convoy pamphlets (wow such range) and soon-to-be-released projects. Check out his portfolio and his games .
EDITING
Hipólita (she/her) is a trans TTRPG designer and union organizer from Argentina who has published multiple TTRPGs, including #LATAMBreakout's Cantrip. Hipólita is also credited as writer, designer and editor in many other games, including Moriah, Drama Llamas, Banda's Grove and Apocalypse Keys. You can find her stuff here .
COVER ART PIECE
Ewerton Lua is a Brazilian illustrator who loves watching movies and playing RPGs. His work is inspired by videogames and comic books, and can be found in books, zines and games. Make sure to check his portfolio .
WRITING
Amanda P. writes adventures and roleplaying games. Their projects include Pilgrimage of the Sun Guard (solo questing game with Arthurian flavor), Tannic (an adventure for OSE and Cairn), and Beyond the Burning Teeth. You can see their games here .
Kyle is a dreamer, writer, and full-time complainer from the Philippines. Her writing has been featured in literary magazines and online web presses, and her games MORIAH and End of the Line have received some pretty decent reviews. You can follow her work here .
Dana Pena is a trans woman and TTRPG writer and podcaster from Argentina. She records and edits a TTRPG review podcast called Sesión Cero while running many different indie games on the Sesión Cero community discord that she manages.
Andrew is an indie game designer and runs Pandion Games. His primary focus is finding new ways tabletop roleplaying games can be more collaborative for everyone at the table while exploring friction and drama in storytelling without combat.
INTERIOR ART PIECES
Lucas Rolim is an RPG game designer, author of games like Pacts and Blades and MiniBX. Active in the Brazilian OSR scene since 2018 and internationally since 2020. Wrote games and zines printed by indie publishers like Exalted Funeral, Soul Muppet Publishing, and Spear witch. As an illustrator, he released Last Oath, many authorial works and a map for Bones Deep.
CHARACTER SHEET
Sin Posadas is a writer, designer, and artist for tabletop rpgs. Their recent work includes Navathem's End, which they co-designed with Pam Punzalan. They also did the layout for several pages of GUN&SLINGER, Enoch's Wake, and a handful of other RPGs. They currently live alone with their two cats who provide lots of inspiration and distraction.
PRINTING & FULFILLMENT
Logistics for printing, shipping, and fulfillment will be managed by
the team at Plus One Exp
and BrandFox.
Cost for international fulfillment includes duties where knowable and possible.
Once the books are printed and have arrived you will receive a
single-use promotional code for good for the cost of the book. You
will use that code on the Plus One Exp website to check out and pay
for exact shipping at that time.
Check out Hessan's County video review of the game here!
Check out Philippa's video made for Tabletop Nonstop event about GRANDMOTHERSHIP
"Grandmothership's name is a 10/10 pun that illustrates the 10/10 design in this game and its commitment to a unique theme. I didn't realize how much I needed more grandmas in my sci fi until I checked this game out. I'm very excited to see the rules for procedurally generating a spaceship expand in the final version!" Adrián Mejía , Designer of Koboa
"GRANDMOTHERSHIP's preview is far more than the sum of its parts. Combining humor that pokes at the tropes we use to depict the elderly with the sci-fi horror of the original MOTHERSHIP, this game invites its players to explore the twilight between comfort and adventure, between the aging body and the immortal cosmos beyond." Eclipse , designer of Warehouse Bitches and Sapphic World
This project is part of ZIMO23 and Tabletop Nonstop

Products
This will give you access to the digital version of GRANDMOTHERSHIP,
both in English and Spanish, as well as the physical zine in English.
Once the books are printed and have arrived you will receive a
single-use promotional code for good for the cost of the book. You
will use that code on the Plus One Exp website to check out and pay
for exact shipping at that time.
If you are part of an oppressed group and also from the Global South
(or diaspora), this tier is made for you in case you want to support
the game but you can't do it at full price.
Por favor, si sos alguien del sur global, sentite libre de usar
esta categoría.
Highlights
See all activity172GRANDMOTHERSHIP DIGITAL VERSION IS OUT
Hi! Hope you're doing fine!
This is just to tell you that the
keys for the digital version of GRANDMOTHERSHIP have been
sent.
Hopefully, everything goes fine and you can get it.
If you have any problem, don't hesitate to contact me.
Some updates:
In the end, the game has 32 pages (12 more than initially
planned). Solo game rules will be added later on as an extra
downloadable document. I'm playtesting them and they need to be edited
as well.
The Spanish version of the game is being made. We
needed the layout done first to do that.
For those of you who have pledged for a print copy as well, we'll
get in touch later. I'm passing on the printing documents to
activate that part of the crowdfunding campaign.
GRANDMOTHERSHIP BASIC VERSION HAS BEEN SENT
Hi everyone!
Hope this update finds y'all well.
I'm struggling a bit to filter people that should or not receive
the link for the download of the basic game in here.
I have done what I believe was the best option, but it seems
that less people than they should was included when sending stuff just
to contributors. if you haven't received the message with the link to
download the basic game and you're a contributor, please contact me
here, or through twitter (@armandah17), so I can check the state of
your contribution and send it your way.
The basic game includes the complete basic rules and the
encounter written by Amanda P, "Catastrophe at Camp
Cornifer". At this point, it's also just an ashcan version.
Layout will be done once we have the complete content for this game edition.
Thanks a lot for your patience!
La versión en castellano estará disponible en unos días. Sepan
disculpar la demora. Gracias.
WE'RE DONE... at least with this!
Hi everyone! Thanks thanks and more thanks for all your support, we
did it! It was an amazing experience to hold a crowdfunding campaign
for the first time. And y'all been part of this!
I'm so happy!
I'll keep you updated, but as I've already told you, during the
first half of march, the basic game in its ashcan version will reach
you! Still deciding on the logistics for this, but I'll let you know.
If you enjoy my work, consider joining my
Patreon and subscribing to my newsletter
Thanks once again! I wouldn't be able to do this without you!
I leave here some of the art Lucas Rolim is working on for
what's coming to GRANDMOTHERSHIP






ALMOST DONE (solo rules + timeline information)
Hi everyone!
We did it!
We funded GRANDMOTHERSHIP and
each of the stretch goals I've planned, and I'm thankful to all of you
for helping me out through this first crowdfunding
experience.
We're going through the last days of the campaign
As for the solo rules, we'll be using much of the already
generated content, but I'll be adding the following:
- simple
mechanics to let you explore and gather clues.
- dice-generated prompts to tell cool stories while you're
moving forward to solve the encounter
- A memories generator to
move stat points from GRANDMOTHER to MOTHERSHIP and
vice-versa.
- Particular mini scenarios with questions to
answer when solving an encounter or when you meet your end
We'll keep it simple to keep the spirit of
GRANDMOTHERSHIP intact. All of these are ideas I want to apply, but if
I feel that something will complicate the game dynamics, it will
change. I will add, change and develop new ways of making this a
reality if I feel that's needed.
As for timelines, please keep in mind that we're all human,
this is my first crowdfunding campaign, and things can happen, but
this is more or less what's planned:
- Once the campaign is
finished, Hipólita will be editing the base game + Amanda P's
encounter. This will be sent to you here with a Drive link once it's
done. That should be during the first fortnight of March.
- From
there, we'll gather the encounters written by Dana and Kyle, the rest
of the art pieces by Lucas, and the character sheet by Sinta. And I'll
be writing the only thing I'm missing that's the solo rules. This will
take the rest of March and some time from April since also all that
new written stuff will need to go through Hipólita's editing
eye.
- Once everything is put together, I'll be sending
everything to Jean so that he can do his layout magic with that. That
will take approximately a month. So we'll be in May when the digital
version of the game is done. This will be delivered through itch io
keys.
- For the printing, I'm still working on timelines. So I
don't want to promise anything on this end yet. But as soon as I have
the information, I'll update you. GRANDMOTHERSHIP will be my first
physical project, so I want to do everything right and learn through
the process.
- As said before on the campaign page, the
fulfillment for physical copies will be done through Plus One Exp
page, you'll receive a code for claiming GRANDMOTHERSHIP in physical
(if that was the tier you pledged), and pay there for shipping.
Some projects I recommend
Hiria: The Eternal City
is a solo journaling game written by
Peter Eijk
in which you try to track down someone through different
versions of the same city. You might barely notice the changes when
traveling to another version of Hiria, while in other cases, the
city has changed beyond recognition. I'm a big Italo Calvino fan and
this one it something I'm waiting for
https://www.kickstarter.com/projects/monstermind/hiria-the-eternal-city/description
These Stars Will Guide You Home is a solo journaling game
about exploring an archipelago in search of a new home, played in
two phases:
The Journey, in which
you explore the sea, leading a fleet of thirteen ships through
a mysterious archipelago, and The Epic, which takes
place a century later, you are the descendant of the crew,
writing down the legends of that epic journey. I've read Homer's
Illiad and Oddysey when I was a teenager and this game makes me vibe
https://www.kickstarter.com/projects/albi13/these-stars-will-guide-you-home-0
If you feel like it, you can join my
Patreon
or subscribe to my
Substack
If you have any questions at all about the project, feel free to
contact me
.




Activity
This will give you access to the digital version of GRANDMOTHERSHIP,
both in English and Spanish, as well as the physical zine in English.
Once the books are printed and have arrived you will receive a
single-use promotional code for good for the cost of the book. You
will use that code on the Plus One Exp website to check out and pay
for exact shipping at that time.
If you are part of an oppressed group and also from the Global South
(or diaspora), this tier is made for you in case you want to support
the game but you can't do it at full price.
Por favor, si sos alguien del sur global, sentite libre de usar
esta categoría.
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