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From the team who brought you Necrobiotic…
Sink into a world of the macabre. The remnants of humanity’s essence now reside in the shell of dolls. Moving among the carcasses of the world left behind. Inspired by the movie 9 and the many works of the Quay Brothers.
We ask you to join us in creating the most horrific TTRPG. Through porcelain lenses. See the nightmares birthed by the phantasmagorias and never forget the ones you will die alongside.
There were three of them. Each one carries with them a passion for their children. Each one encompassed the anatomy of a vine.
The Rose sprouted from the top. Seeking the sun.
The Rot drips on its lengthy vine. Under the shadows and content in its place.
Then the Grey. The dirt. Devoid of the vine and a part of something wholly different.
Become a part of one of the Ziggurats. Silver and glass pillars breaching the sky. The home of us who remain. Each one seeks their own path. One seeks humanity, one despises it, the other too alien to even acknowledge such bygone amusements.
The Gear System
Porcelain Soul uses a standard deck of playing cards per player. You create the player character you form from a deck of cards based on your character’s proficiency.
At the start of play you take a breath, drawing a hand of 6 cards and, during a scene or conflict, you play 1 to 2 cards depending on if you are trained in the associated skill or not.
Success is a suit that matches the action taken or a combination of cards that adds up to 8. Successes will be used to move the narrative forward or counter consequences.
Choosing which cards to play from a hand allows the players to decide which actions succeed and how, but every action has consequences!
Consequences are the only tool in the hand of the DM and they drive the momentum of the narration.
Players will be able to modify their decks, adding higher cards, removing lesser cards, and buying more face cards that give special abilities. For a deeper look into the mechanics, take a look at the Necrobiotic quickstart link, which is a very similar system.
https://www.drivethrurpg.com/product/357881/Necrobiotic-Quickstart
New Characteristics
Porcelain (Hearts)
It's about the shape, structure and shell of the character. Strength, Speed, Agility and Aesthetics. The ability to resist a nightmare that drags her into a room. The strength with which the doll interacts with the world.
Sinew (Diamonds)
The nerve, his will and determination. The one that keeps her steadfast in the face of temptations, horrors, or sudden memories too big for such a small body.
Soul (Clubs)
The only thing that really is the engine of the character. You need to understand her emotions (too big for such a small body) her perception of the world around her, and also her life force. The absence of Soul makes an object.
Ziggurat (Spades)
The training, preparation, study, culture and knowledge of the doll. Truth depends a lot on the Ziggurat in which it was received but there are also researchers outside the box.
The idea for Porcelain Souls came about from the empty spaces in the horror genre. The tension-building pauses that some of the greatest works of our decade have learned are some of the most important aspects of horror. The whys, the wonders, and the fantastical glimpses of shadows which trigger the imagination and ask us to dive deeper.
Porcelain Souls aims to bring people into a place that is wholly unfamiliar with a perspective of uniqueness that constantly makes the reader feel as if they are a fish on land. Using the uncanny visage of dolls we capture a semblance of humanity that is close enough for us to relate to and yet so distant to inspire the fight or flight response in some people. As the basis of the horror, we have only upward to go. To places using the works of the greatest horror photographers who have captured the heart of the fantastical and terrifying.
To summarize, Porcelain Souls will put you on an unfamiliar path, and send you down a journey of passion, where you will inevitably fall in love with the world, seek more, and be left wanting.
This Crowdfundr project will help us produce the digital and physical versions of our quickstart for this game. We are doing this project in two stages, to ensure the team is well prepared and funded to produce the project at the highest quality level. If this does well, we will continue to work on our dynamic and engrossing full masterpiece.
The Team
Mitchell "Mitch" Bustillos (he/they) Lead Designer/Writer Co-founded Penny for a Tale and led the design for Necrobiotic. Dreams of nightmares. Can sometimes be found on Twitter @mitchsbustillos. | Holly Ziegelemeier (she/they) Writer/Project Manager Writer, co-creator of Necrobiotic, neurodivergent, and a chronically-ill veteran. Company manager for Penny for a Tale and a full-time RN. | Amber Logsdon (they/them) Editor gameHER's award-winning TTRPG GM and player. Writer, editor, and content strategist. Worked on Necrobiotic, Flabbergasted!, Fat Magic, and more. Follow them @thespacejamber. | Kassandra Leigh (they/them) Artist Freelancing for over two decades in photography, styling, photo retouching, and drawing. Player and chief creative director at Devils Luck Gaming and Fiendish Foundation. | Jannike Olofsson (she/her) Horror Photographer Loves to bring in elements of horror and discomfort in her work, with an interest in the dark and morbid. | Andrea Marmugi (he/him) System Designer Larp organizer, partner of "Stratagemma" (shop), and lover of dogs and cats in equal measure. | Michael Cohn (he/him) Writer Mild-mannered board gamer, GM, and TTRPG writer. Wrote for Shadows Over Sol and The Hammer & The Stake. Hotshot owner and operator of No Land Beyond, Baltimore’s First Boardgame Bar. | Darby Pak (she/her) Writer California-based TTRPG AP player, streamer, possum, menace, and fledgling game designer. TeaTRPG’s Community Manager. Follow her anywhere @ChaoticDarby. | Thomas G. Anderson (he/him) Horror Photographer Inspired to create and capture anything insidiously beautiful. Won two Best Horror Photographer awards through iHorror's 2017/2020 Horror Awards Film Fest. | Cyan S. (she/her) BJD Photographer Ball-jointed dolls collector and photographer based in Hong Kong. Collaborates with doll artists and designers worldwide. Featured in Beautiful Bizarre and Voyage Baltimore. | Ryan Shreves (he/him) Composer Multi-instrumentalist based in Los Angeles, CA, whose work can be heard in numerous films and projects that have premiered around the world. | Brooke Junker (she/her) Marketing Coordinator Co-founder of Broken Dice and co-creator of The Nuadan Chronicles RPG. Disguises herself during the day as an associate marketing director. |
Perks
At this level, you will be allowed to provide your own strange additions to the world of Porcelain Souls. You will work with your team to create a Jack or custom ability. However, know that our team of horror masters will have the final call on if such a thing meets the needs of our puppet masters. You will also be left with a PDF and physical copy of the game. Such things will stain your soul for all time.
At this level, you can enjoy a full 10-session campaign of Porcelain Souls run by a member of our team. You may invite 4 friends to be horrified if you desire. You will also gain access to a PDF and physical copy of the book... for future use.
Highlights
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At this level, you will be allowed to provide your own strange additions to the world of Porcelain Souls. You will work with your team to create a Jack or custom ability. However, know that our team of horror masters will have the final call on if such a thing meets the needs of our puppet masters. You will also be left with a PDF and physical copy of the game. Such things will stain your soul for all time.
At this level, you can enjoy a full 10-session campaign of Porcelain Souls run by a member of our team. You may invite 4 friends to be horrified if you desire. You will also gain access to a PDF and physical copy of the book... for future use.
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