Roland Dávid hasn't added a story.
We
are a small group of close friends who always play games together,
especially tabletop RPGs. After playing a lot of different ones, we
had a conversation about them and always found things we didn’t
like. Then we asked ourselves why don't we make one together. We
started creating our world and its story. We made a new combat
system, made our character creations, and everything else that one
would need to start playing. We started playing with more and more
people involved, and we had overwhelmingly positive feedback on our
game. It made us decide that we want to give this new game to the
TRPG community so everyone can enjoy it. We ask for your support
because creating a rulebook, especially a Digital TRPG book of more
than 500 pages with graphic elements, well-tested, balanced rules,
and systems, takes a lot of time and resources. We are university
students from Hungary. Therefore, we sadly don’t have the necessary
funds to do this project on our own. We would like to make our
rulebook as detailed as possible.

Dynamic character creation and advancement system:
In Cealwyrm, there are no classes. The starting skills of the player characters are determined by their backgrounds. Although there are only skill levels and, instead of experience points, you gain learning points to the skills you’ve been using in your adventures.
According to Pierre Bourdieu, a sociologist, there are several types of capitals, which are convertible. Most generals are economic, social and cultural capitals. The character’s background defines the starting capital: the amount of coins as the economic capital, the reputation of the actor factions of the world as social capital and the starting skills as the cultural capital.
At any time, in the game or at out-of-narration time, the characters can learn from tutors or can practice and advance their skills. With this feature, advancement is dynamic, consecutive and realistic. So you can learn new skills and spells during or between your adventures, and the other characters of the same players won’t tail away from the active characters.
Rapid combat system:
Weapons are deadly, armour and shields are not only just fancy
accessories. The mechanics of the fight scenes are traditional,
starting with
an initiative roll, you roll when you attack and
when you defend. But characters and beasts have fewer health points
than they usually have in TRPG-s. Your Speed attribute and Reflex
skill define your Initiative Base, and your Strength or Dexterity
attributes with weapon skills define your Combat Base. Your speed
defines how many actions you have in one, ~3 sec long round. So, if
your enemies are in numerical superiority, you won't be able to attack
back, block all their attacks or both. Basically, you have one free
action, but if you use dual wield or a shield, you get +1 bonus free
action, every other action will consume Stamina Points.
Armours and heavy weapons are exhausting to use, so armours decrease your maximum base. Heavy swords and axes cost more Stamina Points when you use them, but they have an Armour Penetration bonus.
Creative Magic system:
The world is full of magic and spellcasters too. The spells have a difficulty stat, which defines how hard they are to cast. You have to roll with your talent and Arcane Knowledge skill. The cost of the spells depends on the character’s Arcane Condition stat. When spellcasting, the character uses their stamina, there’s no separate Magicka pool. The casting time depends on how many Stamina Points were used.
The spells can be learned individually. Many backgrounds define how many spells you can choose from a specific list. You can learn new spells at any time, if you can find someone who is willing and able to teach them.
The Elementary Magic is about creating your own formulas with a mix of the basic elements. Some elements cast at once are combos, some constitute a new spell. According to some ancient philosophers and medieval alchemists, the world consists of the four elements: Fire, Water, Earth and Air. So why wouldn’t a wizard try to recreate it?
The four elements can be cast in two ways: simple form or complex
form. The simple form of the elements are only a bunch of them, but in
any natural consistency. For example: Simple Air is only an amount of
air, Simple Fire is only combustion. But Complex Air can be a strong
wind,
or a whirlwind. Complex Fire can be an explosion or a fire
orb. When you mix them with Simple Air, Fire and Earth you can create
poisonous gas, with Complex Air and Simple Fire, an infernal
whirlwind. You and your Lore Master decide where’s the limit.

![]() | ![]() |

![]() | ![]() |

Q: How many players can play the game?
A: The game is designed for 3-6 players, although this is flexible.
Q: What is the recommended age range for players?
A: We recommend the game for players aged 18 and up. Some game
content may not be suitable for younger players,
and we
designed the game with a mature audiance in mind.
Q: Will there be expansions or additional content released for the game?
A: If we reach certain goals with our budget, we may add offical expansions in the future.
Q: When can I expect to receive my copy of the game?
A: We don't want to be limited by a realese date however once we
are at a level of developement where we will be
comfortable
making a deadline for the game. We will inform our backers and fans
about it.
Q: How can I contact the team with questions or concerns?
A: You can contact us through email at
apotheosis.project.team@gmail.com.
We will do our best to
respond to all inquiries as quickly as possible.
Perks
Highlights
See all activity2Activity
Set as ?
The campaign video will appear in social media and email.
The campaign cover picture will appear in social media and email.
The will appear at the top of your campaign page and in social media and email.
Reset ?
It will be removed from the top of your campaign and won't be used as default in social media and email. The will remain in the media gallery.
Share
Embed
Share a link
Delete update
Delete this story update?
Any pictures or videos will remain in the campaign's media gallery.
Report campaign
Report submitted
Thank you. We take reports like yours very seriously. Our goal is to keep the community safe.
Please know that we may contact you for more information, but that we won't notify you personally of our decision. If the campaign remains available within a few days, it's likely that we determined it not to be in violation of our policies.
Thank you. We've already received your previous report. If the campaign remains available within a few days, it's likely that we determined it not to be in violation of our policies.
Tell us about the problem. Please fill in both fields below.
Record a video
Upload a video
Nothing grabs attention for your cause like a personal video. Take a minute or two to record one now. Record a short video message of support. Or upload one from your device. You can preview or redo your video before you post it.
Nothing grabs attention for your cause like a personal video. Upload a short video message of support. Upload a short video message of support. Or record one right now.
- Most effective video length: about a minute.
- Maximum length: 5 min.
- You can preview or redo your video before you post it.
Heads up! The existing video will be replaced.
Email your friends
Join our team
Your endorsement banner
Use your endorsement banner to tell why our cause matters to you. Such personal endorsements are proven to increase campaign contributions. When enabled, your endorsement banner appears at the top of the campaign for everyone who visits a link you shared.
You can always adjust your endorsement from the campaign Share page—even if it's been disabled.
Your message
Tell people why our cause matters to you. Your personal message will encourage others to help. Easy, effective, optional.
Say it in video
Short personal videos by supporters like you are incredibly powerful. Record one right now and you'll help us raise more money. Easy, optional, effective.
Add a personal goal
Set a personal fundraising goal. You'll encourage more contributions if you do. And rest easy. There's no obligation to achieve your goal or bad consequences if you don't. Easy, optional, effective.
We have a video!
Video thumbnail
We'd love to show you our campaign video. Want to take a look?
, you're already on the team.




