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The Dark World: Edge of Eternity
Survive the night. Become the darkness.
The Dark World: Edge of Eternity is a gothic survival horror RPG set in a cursed modern Panonia, where vampires, werewolves, witches, and humans fight across fractured territories beneath the shadow of an ancient evil.
Built by a solo developer, writer, and composer, this project blends atmospheric exploration, faction conflict, survival systems, original music, and deep worldbuilding into one dark, immersive experience.
At the heart of it all lies Book of Blood, an in-game lore system that reveals the hidden origins, tragedies, and power struggles shaping the world around you.
About Me
Hello, I’m Siniša Mikolić, the solo developer behind The Dark World: Edge of Eternity.
I’m creating this world from the ground up, including its gameplay systems, environments, quests, characters, lore, soundtrack, and narrative direction. This is not just a game I’m building, it is a complete dark fantasy universe shaped through story, music, atmosphere, and player discovery.
I also wrote Book of Blood, a narrative-driven in-world book that players can uncover throughout the game. It is designed to deepen immersion, reveal hidden lore, and connect the player to the mythic roots of Panonia.
What I’m Building
The Dark World: Edge of Eternity takes place in a broken world divided between four major factions:
- Dravenn, ancient vampires awakening from slumber beneath crimson moons
- Lykar, werewolves who broke free from servitude and now rule the western wilds
- Veyra, witches hidden behind arcane veils and blood-soaked rituals
- Mortan, the last defiant humans holding the walls of Marsonia
At the center of this dying world stands Marsonia, a fortress city where the gates close at sundown, and what waits outside does not forgive weakness.
You do not begin as a legend.
You begin as a nobody, a
fledgling of your chosen race, cast into a world soaked in fear,
memory, and blood.
You will not play as Lilith, Jure Grando, Van Helsing, Khali’a, or Seraphine. These are not player characters. They are the forces that shape the world around you. Raid bosses. Quest givers. Lore keepers. Monsters. You will meet them, fear them, hunt them, or kneel before them.
What Makes It Different
This is not just a world with lore in the background.
In The Dark World: Edge of Eternity, story is woven directly into exploration, quests, environments, music, and character encounters. Through Book of Blood, players uncover forbidden history, faction origins, lost truths, and the deeper myth behind the monsters haunting Panonia.
The goal is to create a horror RPG where the world feels alive, layered, and haunted by its own past.
Planned Features
- 1st and 3rd person gameplay
- Survival horror systems across PvE and PvP zones
- Dynamic day/night cycle with real gameplay consequences
- Faction conflict and territory-driven world design
- Large-scale raids, elite bosses, and roaming threats
- Crafting, alchemy, relic hunting, and blood rituals
- Cinematic questlines with branching narrative elements
- A rich in-world lore experience through Book of Blood
- Original soundtrack tied to major characters, factions, and story arcs
Crimson Litany - A Taste of Darkness
The soundtrack of The Dark World: Edge of Eternity is more than background music. It is part of the soul of the world.
From haunting character themes to dark orchestral pieces and ritualistic atmospheres, every track is created to reflect the emotional and mythic weight of the story. Music in this project is not decoration, it is identity.
Inspiration & Artistic Vision
This project draws inspiration from works like Bloodborne, The Witcher, gothic horror, dark fantasy, and Eastern European folklore.
My goal is to create a world that feels brutal, melancholic, mythic, and unforgettable. A world where monsters are not just enemies, but living consequences of bloodlines, grief, faith, betrayal, and survival.
Current Development Status
The project already has a strong foundation in place.
So far, development includes:
- a working alpha foundation
- core worldbuilding and faction structure
- major characters and lore already written
- gameplay systems in active development
- original soundtrack production underway
- Book of Blood integrated as a key narrative pillar of the experience
This campaign is about taking that foundation and pushing it toward a more polished, immersive, and content-rich final vision.
Why I’m Crowdfunding
As a solo developer, I’ve brought the project this far through time, discipline, and a clear creative vision. But to fully realize The Dark World: Edge of Eternity, I need support to push the project beyond its current limits.
This campaign will help fund:
- professional voice acting and cinematic voice work
- visual polish, environment upgrades, and animation refinement
- multiplayer and faction-based systems
- advanced gameplay features and plugin development
- soundtrack mastering and release
- expansion of Book of Blood into a standalone release
What Your Support Will Enable
Your support is not just financial help. It directly shapes how far this world can go.
Every contribution helps bring The Dark World: Edge of Eternity closer to its full form, a brutal, atmospheric, story-rich horror RPG built with care and long-term vision.
With your support, I can invest more deeply into:
- immersive voice performances for major characters
- stronger environmental storytelling and visual quality
- deeper multiplayer and world interaction systems
- richer soundtrack production and releases
- expanded lore presentation and narrative content
- a more polished and unforgettable player experience
This is a solo-built project, but it does not have to remain a solitary journey.
Vision Beyond Launch
I don’t see The Dark World as a one-time release. I see it as a growing narrative universe.
The long-term vision includes:
- future DLC chapters focused on major characters and origins
- expanded lore content and interactive side stories
- deeper faction progression and world evolution
- community involvement through shared creativity and long-term support
- further expansion of Book of Blood beyond the game itself
This campaign is not only about funding a game. It is about helping build a dark world that can continue to grow long after launch.
Final Note
I have poured everything I have into this project, time, energy, creativity, music, writing, and vision.
The Dark World: Edge of Eternity is not being built by a large studio. It is being built piece by piece by one creator determined to craft a dark fantasy horror world with weight, identity, and atmosphere.
If you believe in immersive worlds, unforgettable monsters, emotional music, and story-driven horror built with passion, then welcome to The Dark World.


Stretch Goals - If the Blood Runs Deeper
These stretch goals push The Dark World: Edge of Eternity beyond its core Early Access form, unlocking deeper immersion, stronger narrative presentation, and systems that allow the world to feel more alive, more reactive, and more unforgettable.
$40,000 – The Gates Open
The core Early Access vision is secured. This funds the
foundational release of The Dark World: Edge of
Eternity, including core gameplay systems, faction
framework, multiplayer support, questing, dynamic dungeons, and
the first major playable content set.
$50,000 – The Crimson Voice
The world begins to speak. Unlocks cinematic voiceover for
Lilith, Van Helsing, major raid bosses, and key story moments,
including whispers, taunts, lore narration, and signature
dialogue scenes.
$60,000 – Shadows in Motion
Story and atmosphere gain new form through short in-engine
cinematic sequences for major chapters and dungeon events.
Includes voiced cutscene moments and a prologue sequence
centered on Jure and Morgana.
$70,000 – Blood Remembers
The lore deepens. Unlocks an expanded Codex and Lore
System with narrated entries, animated discoveries, and hidden
fragments of Lilith’s voice scattered throughout Panonia,
waiting to be unearthed.
$80,000 – Persistence of Ruin
The world starts to remember what you’ve done. Cleared
dungeons, fallen bosses, and shifting territorial influence
leave visible and narrative scars across the world, making
Panonia feel more reactive and alive.
$90,000 – The Founder’s Shrine
A hidden monument rises within Marsonia, engraved with the
names of those who helped breathe life into The Dark
World. Surrounded by ancient symbols, whispers, and
exclusive lore, it becomes part memorial, part myth.
$100,000 – Book of Blood: Collector’s Edition
A premium hardcover edition of Book of Blood,
crafted as a relic worthy of the world itself. Includes
silver-gilded glyph details, exclusive backer pages, unreleased
lore, concept art, and a printed map insert.
$125,000 – Crimson Cinematics
Major encounters gain full cinematic presence. Unlocks
expanded boss intros and raid endings for characters and events
such as Lilith, Fenris, Bastion, and Van Helsing, fully staged
in-engine with voice, music, and dramatic lighting.
$150,000 – The Bloodforge
An advanced forging system rises from the depths. Players
can shape weapons through bloodlines, relics, and ancient
glyphs, creating more personalized tools of war that feel bound
to their path and legacy.
$200,000 – A Hidden Chapter
“Let me show you what love costs.”
A secret expansion awakens. Separate from the core
roadmap, this unlocked chapter opens the door to one of the
darkest and most intimate stories buried within The Dark World.
Perks
- 0 claimed
- 1000 remaining
Reward:
- All previous rewards
- Early access to Witch character + class ability preview
- Exclusive Witchfire Lantern item (a glowing off-hand trinket with whispers crafting recipe)
- Dungeon Key: Key of the Hollow Saints - Crafting Recipe
- Bonus Steam Key to gift
- Veyra Blood Tattoo (cosmetic skin overlay) - on witch race release
- 0 claimed
- 200 remaining
Reward:
- All previous rewards
- Personal letter (signed art) from dev with Bastion concept sketch
- Exclusive Key of the Forgotten Bastion Crafting Recipe
- Secret lore scroll (unreleased lore fragment before Witch arc)
- Access to developer Q&A roundtable (voice Discord)
- Bastion Warden Discord Role + red name glow in-game
- 0 claimed
- 50 remaining
Reward:
- All previous rewards
- You become a named NPC in an obscure corner of the world (non-interactable but lore-linked)
- Your name/character listed in physical Book of Blood print (if funded)
- Signed concept art print (physical or PDF)
- Private roadmap preview quarterly
- Invite to closed test builds 3 weeks before Steam push
- 0 claimed
- 10 remaining
Reward:
- All previous rewards
- Personal message from voice actress of Lilith (recorded as her character)
- Secret Blood Sigil designed just for you (cosmetic use or merch)
- One major game location will have an easter egg dedicated to you
- Discord Supreme Role: Marked
- Lifetime game access (future expansions included)
- Invitation to internal creative advisory Discord (non-binding)
Campaigns
Highlights
See all activity1Activity
- 0 claimed
- 1000 remaining
Reward:
- All previous rewards
- Early access to Witch character + class ability preview
- Exclusive Witchfire Lantern item (a glowing off-hand trinket with whispers crafting recipe)
- Dungeon Key: Key of the Hollow Saints - Crafting Recipe
- Bonus Steam Key to gift
- Veyra Blood Tattoo (cosmetic skin overlay) - on witch race release
- 0 claimed
- 200 remaining
Reward:
- All previous rewards
- Personal letter (signed art) from dev with Bastion concept sketch
- Exclusive Key of the Forgotten Bastion Crafting Recipe
- Secret lore scroll (unreleased lore fragment before Witch arc)
- Access to developer Q&A roundtable (voice Discord)
- Bastion Warden Discord Role + red name glow in-game
- 0 claimed
- 50 remaining
Reward:
- All previous rewards
- You become a named NPC in an obscure corner of the world (non-interactable but lore-linked)
- Your name/character listed in physical Book of Blood print (if funded)
- Signed concept art print (physical or PDF)
- Private roadmap preview quarterly
- Invite to closed test builds 3 weeks before Steam push
- 0 claimed
- 10 remaining
Reward:
- All previous rewards
- Personal message from voice actress of Lilith (recorded as her character)
- Secret Blood Sigil designed just for you (cosmetic use or merch)
- One major game location will have an easter egg dedicated to you
- Discord Supreme Role: Marked
- Lifetime game access (future expansions included)
- Invitation to internal creative advisory Discord (non-binding)
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