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Help Resonia find its voice
A small owl waits on a branch. It sings three notes. You listen, play them back, and it hops a little closer.
That is the beginning of Rezolings, a musical creature-collecting game by Javaudio. In Resonia, animals and instruments come together as Rezolings. You become a Conductor, befriend them by echoing their phrases, and build a Band with four distinct roles: Lead, Harmony, Rhythm, and Bass.
The goal is to make listening and ear training part of a playful adventure. You do not need to read sheet music to begin. The first encounter gives you a steady pulse, a count-in, and a first-note cue.
Play the free browser demo
https://javaudiogames.itch.io/rezolings
No account or download required. Meet Hootarina, echo its melodies, and help shape the game with your feedback. This early single-player prototype saves progress on your device; mobile audio/input testing is ongoing.
What we have built
Press Start to meet Cadenza, your Rezoling Maestro. Her illustrated introduction includes optional guided C–D–E–C practice, count-ins, a first-note cue, and unlimited retries. Listen first, then echo the pitches and note onsets on the piano when Rezonate appears. Practice is separate from befriending. The splash and Cadenza artwork fill the screen, dialogue reveals with subtle clicks, and tutorial text stays clear of Hootarina. Paused practice can be retried by tapping the dialogue or scenery, rebuilding the audio route on the next tap. Hootarina and the bottom-flush piano share the same layout in practice and encounters, with beat dots, tempo and time signature just above the keys.
Humming Hollow now contains five playable Leads: Hootarina, Buzzpipe, Violpine, Butterflute and Haremonica. Befriend Hootarina first, then explore an illustrated woodland hub to meet the remaining untamed species in random order. Each has distinct artwork, reactions, a synthesized instrument voice and melodic tendencies. Five unique friendships unlock F, G, A, B and high C. Collection silhouettes track progress, and every collected friend is available for repeatable jams. Complete the Hollow to reach the Melody Marsh coming-soon gate.
Every encounter begins at 50/100 trust. Success adds 12.5; repeated misses on the same phrase cost 18.75, 12.5, 8, then a minimum of 4 per retry. Misses repeat the exact phrase; successes generate fresh species-shaped melodies without carrying forward the previous opening notes. Chance repeats between phrases remain possible, but newly generated phrases reject any pitch appearing three times, whether consecutive or separated; a held note counts as one onset. Full trust creates permanent friendship and ends immediately; zero means fleeing with fresh trust next time. No XP or levels. Jams never remove friendship or grant extra progression. Cadenza celebrates major milestones and reassures after the first flee. Existing friendships and musical choices migrate. Restart game resets local progress and sound only after confirmation. Touch, mouse and keyboard input retain pitch/onset scoring and adjustable tempo. The shared menu is available on every screen and pauses active encounters; Hear C note always plays C. Encounter cues distinguish Wait, Listen and Rezonate, and jams are labeled Jamming. Practice dialogue stays steady while you play. Exploration uses Approach; friendship results show the new-note sentence immediately, with a return button and shared menu. Humming Hollow places Explore and Jam Session below the creature silhouettes. There is no input-note cap during the response window, and Violpine’s viola is quieter. Phone portrait and landscape layouts were checked; physical iPhone audio reliability and player balance remain under testing.
The current artwork is AI-generated concept art. Creature designs, sound, and visuals will evolve as development continues.
What comes next
The next area is Melody Marsh, with five planned Leads: Axolophone, Heronbone, Dukkazoo, Chirpenspiel and Drummel. Their friendships will unlock D♭, E♭, G♭, A♭ and B♭, completing the initial 13-key keyboard. Melody Marsh creatures and gameplay are not yet playable. Later milestones introduce Harmony Harbor and chord support, then Bass and the Rhythm creatures of Drumming Desert, before fuller ensemble play. These later roles and areas remain in development.
After the Band system, we plan a short duel against a computer-controlled Conductor, followed by private online matches between an iPhone and a desktop. The larger game is intended to be free to play, with iOS and Steam releases as future goals.
What funding supports
Our crowdfunding goal is $100,001 USD. This is a Keep-it-All campaign: contributions support development even if the full goal is not reached.
Contributions support gameplay and audio programming, creature art and animation, comfortable touch controls, device testing, and services needed for online play.
There is no announced release date. This is early development, and scope and timing may change. The current browser encounter is the playable prototype; the full Band system, online duels, native releases, and future cosmetics are not yet available.
Choose your part
Support starts at $10. Rewards are cumulative: each higher tier includes the lower-tier benefits. Contributions do not buy gameplay advantages or better scores. All rewards are digital; there are no shipping charges or physical items.
Listener — $10+ USD
Support development and follow public
development notes. No exclusive item or paid game access.
First Friend — $25+ USD
Listener benefits plus your chosen name
in the in-game credits and in-game credits toward cosmetics. Name
recognition is optional; you may remain anonymous.
Band Builder — $50+ USD
All $25 benefits plus an exclusive cosmetic.
Founding Conductor — $100+ USD
All $50 benefits plus an
exclusive Rezoling, a collectible reward with no gameplay advantage.
Credit amounts, cosmetic and Rezoling designs, and redemption details are still to be announced. These rewards require future game systems and are not available in the current demo. No announced delivery date.
Thank you for helping Javaudio bring another voice to Resonia.
Contact: javaudiogames@gmail.com
Perks
Includes Listener benefits, your chosen name in the in-game credits, and in-game credits toward cosmetics. Credit amount and redemption details are still to be announced. Name recognition is optional; you may remain anonymous. These rewards require future game systems and are not available in the current demo. No announced delivery date. Digital only; no shipping or gameplay advantage.
Everything in First Friend ($25): your chosen name in the in-game credits and in-game credits toward cosmetics, plus an exclusive cosmetic. Cosmetic design, credit amount, and redemption details are still to be announced. Name recognition is optional. These rewards require future game systems and are not available in the current demo. No announced delivery date. Digital only; no shipping or gameplay advantage.
Everything in Band Builder ($50): your chosen name in the in-game credits, in-game credits toward cosmetics, and an exclusive cosmetic, plus an exclusive Rezoling. The Rezoling is a collectible reward with no gameplay advantage. Its design, cosmetic design, credit amount, and redemption details are still to be announced. Name recognition is optional. These rewards require future game systems and are not available in the current demo. No announced delivery date. Digital only; no shipping.
Includes Listener benefits, your chosen name in the in-game credits, and in-game credits toward cosmetics. Credit amount and redemption details are still to be announced. Name recognition is optional; you may remain anonymous. These rewards require future game systems and are not available in the current demo. No announced delivery date. Digital only; no shipping or gameplay advantage.
Everything in First Friend ($25): your chosen name in the in-game credits and in-game credits toward cosmetics, plus an exclusive cosmetic. Cosmetic design, credit amount, and redemption details are still to be announced. Name recognition is optional. These rewards require future game systems and are not available in the current demo. No announced delivery date. Digital only; no shipping or gameplay advantage.
Everything in Band Builder ($50): your chosen name in the in-game credits, in-game credits toward cosmetics, and an exclusive cosmetic, plus an exclusive Rezoling. The Rezoling is a collectible reward with no gameplay advantage. Its design, cosmetic design, credit amount, and redemption details are still to be announced. Name recognition is optional. These rewards require future game systems and are not available in the current demo. No announced delivery date. Digital only; no shipping.
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